アウトラインウィンドウでノードを削除したところ、ウィンドウを開く度に例外が発生するようになった。

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バージョン:1.00.04

01_HB_4_PS_9_Y9_FZFXQ_3_QQRETAK_5_C3_9ba3647b4d

アウトラインウィンドウでノードを削除したところ、ウィンドウを開く度に以下の例外が発生するようになりました。

KeyNotFoundException: The given key '5859b122-61b3-9a58-b886-2483b495803b' was not present in the dictionary. System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <75633565436c42f0a6426b33f0132ade>:0) RPGMaker.Codebase.Editor.OutlineEditor.Command.CreateConnectionCommand.DefaultCommandHandler (UnityEditor.GraphToolsFoundation.Overdrive.GraphToolState graphToolState, RPGMaker.Codebase.Editor.OutlineEditor.Command.CreateConnectionCommand command) (at Assets/RPGMaker/Codebase/Editor/OutlineEditor/Command/CreateConnectionCommand.cs:21) UnityEngine.GraphToolsFoundation.CommandStateObserver.Dispatcher+CommandHandlerFunctor`2[TState,TCommand].Invoke (UnityEngine.GraphToolsFoundation.CommandStateObserver.IState state, UnityEngine.GraphToolsFoundation.CommandStateObserver.ICommand command, System.Boolean logHandler) (at Packages/com.unity.graphtools.foundation/Runtime/CommandStateObserver/Dispatcher.cs:73) UnityEngine.GraphToolsFoundation.CommandStateObserver.Dispatcher.Dispatch (UnityEngine.GraphToolsFoundation.CommandStateObserver.ICommand command) (at Packages/com.unity.graphtools.foundation/Runtime/CommandStateObserver/Dispatcher.cs:361) RPGMaker.Codebase.Editor.OutlineEditor.OutlineEditor+<>c.<RenderStoryLine>b__23_3 (RPGMaker.Codebase.CoreSystem.Knowledge.DataModel.Outline.ConnectionDataModel connection) (at Assets/RPGMaker/Codebase/Editor/OutlineEditor/OutlineEditor.cs:136) System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <75633565436c42f0a6426b33f0132ade>:0) RPGMaker.Codebase.Editor.OutlineEditor.OutlineEditor.RenderStoryLine () (at Assets/RPGMaker/Codebase/Editor/OutlineEditor/OutlineEditor.cs:134) RPGMaker.Codebase.Editor.OutlineEditor.OutlineEditor.Init () (at Assets/RPGMaker/Codebase/Editor/OutlineEditor/OutlineEditor.cs:73) RPGMaker.Codebase.Editor.Common.RpgMakerEditor.InitWindows () (at Assets/RPGMaker/Codebase/Editor/Common/RpgMakerEditor.cs:469) RPGMaker.Codebase.Editor.Common.RpgMakerEditor.RpgMakerUniteWindow () (at Assets/RPGMaker/Codebase/Editor/Common/RpgMakerEditor.cs:373) System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <75633565436c42f0a6426b33f0132ade>:0) UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <4746c126b0b54f3b834845974d1a9190>:0) UnityEngine.UnitySynchronizationContext.Exec () (at <4746c126b0b54f3b834845974d1a9190>:0) UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at <4746c126b0b54f3b834845974d1a9190>:0)

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