Map

【Scroll Map】

Scrolls the map without changing the player's position. Can only be used on the map screen.

 

Direction

Specify the direction to scroll. Select from [Down], [Left], [Right], or [Up].

 

Distance Specifies the distance to scroll. The unit is a tile (grid).

 

Speed Specify the scrolling speed. Select from [1/8x], [1/4x], [1/2x], [standard speed], [2x], and [4x].

 

Wait until completion

Wait until scrolling is completed.

 

【Change the map name display】

Selects whether to display the map name when moving from one location to another.

 

Display Map Name [ON] and [OFF]. [If "ON" is selected, the map name is displayed; if "OFF", it is not displayed.

 

【Change of battle background】

Temporarily changes the battle background associated with the map.

 

Combat Background 1

Specifies the image to be displayed in the lower portion of the battle background.

Image SelectionSelect from images already imported.
ImportImport new images.

 

Combat Background 2

Specifies the image to be displayed in the upper portion of the battle background.

Image SelectionSelect from images already imported.
ImportImport new images.

 

【Change Distant View】

Temporarily changes the distant view associated with the map.

 

Distant View

Specifies the far-field image.

Image SelectionSelect from images already imported.
ImportImport new images.

 

Loop scroll horizontally

Circulates the distant view horizontally. Specify the speed in the range from -32 to +32.

 

Loop scroll vertically

Circulates the far view vertically. Specify the speed in the range from -32 to +32.

 

【Obtain information on a specified location】

Obtains information about a specific coordinate on the map.

By setting a terrain tag value (0-7) to tile data, you can get the terrain tag value of the tile data for the specified layer.

 

Variable

Selects a variable to store the acquired information.

 

Information Type Specify the type of information to be acquired. Select from [Terrain Tag], [Event ID], [Tile ID], and [Region ID].

 

Layer specification When [Terrain Tag][Tile ID] is selected as the information type, specify the layer. Select from [Layer A],[Layer B],[Layer C],[Layer D].

 

Location Sets which location information is acquired.

direct addressSpecify directly on the map displayed in the scene view.
designationWhen you select the designation, the RPG scene preview will begin accepting applications.
designation endAfter specifying the coordinates, select End Designation.
Specified by variableThe X and Y coordinates are specified by variables.
Specify by characterSpecifies the current position of the character. Select from [Player][This Event] and the event list.