Game progression

【Switch Operation】

Turn ON/OFF the switch.

 

Alone When [Alone] is selected, the symmetrical switch is selected.

 

Range If [Range] is selected, operates all switches contained between the two numbers specified.

 

Operation Specify by [ON][OFF].

 

【Operation of variable】

Changes the value stored in a variable.

 

Alone When [Alone] is selected, symmetrical switches are selected.

 

Range If [Range] is selected, operates all switches contained between the two numbers specified.

 

Operation Select from [Assign][Add][Subtract][Multiply][Divide][Surplus].

assignmentStores "operand" to the specified variable.
additionsets "operand" to "operand" if possible, otherwise null.
subtractionsets "operand" to "operand" as a string.
multiplicationsets "operand" to "operand" as a string
divisiondivides the given variable by "operand".
remaindersets "operand" as a string when "operand" is set to "0" or "0".

 

Operand

ConstantsSpecifies a constant value.
VariablesUses the value of the selected variable.
random numberUses a random value between the two specified values.

 

Game Data

Obtains and uses various types of in-game data.

Number of items in your possessionRetrieves and stores the number of the specified item in the possession.
Number of weapons in your possessionRetrieves and stores the number of the specified weapon in the possession. Weapons currently equipped are excluded.
Number of ArmorRetrieves and stores the number of specified armor possessions. The currently equipped armor is excluded.
ActorsStores the status and ability values of the specified actor. Select from [Level][Experience][HP][MP][Max HP][Max MP][Attack][Defense][Magic][Magic Defense][Agility][Luck][TP].
EnemyStores the ability values of the specified enemy character. Select from [HP][MP][Max HP][Max MP][Attack][Defense][Magic][Magic Defense][Agility][Luck][TP]. *Specify the enemy character in the battle.
CharactersSpecify a player or an inventory to store the value. Select from [Map X][Map Y][Orientation][Screen X][Screen Y].
PartyUses the ID of the actor at the specified position in the party.
Immediately beforeSelect from [ID of the skill used immediately before][ID of the item used immediately before][ID of the actor who acted immediately before][Index of the enemy character who acted immediately before][ID of the actor who was targeted immediately before][Index of the enemy character who was targeted immediately before].
OtherSelect from [Map ID][Number of party][Money in hand][Number of steps][Playing time][Timer][Number of saves][Number of battles][Number of victories][Number of escapes].

 

【Operation of the self-switch】

Turns the self-switch ON/OFF. Valid only for map events.

 

Self Switch Specifies the self-switch. Select from [A],[B],[C],[D].

 

Operation Specify with [ON][OFF].

 

【Timer Operation】

Starts or stops the timer.

 

Operation Specify with [START] and [STOP].

 

Time Specifies the time for the timer to count down. The maximum value is 99 minutes and 59 seconds.