Scene Control
【Battle Handling】
Start the battle.
Enemy group Specifies the enemy group with which the party will fight.
Direct address | Specifies the enemy group directly. |
Variable addressing | Specify enemy groups based on variables. |
Same as random encounters. Use the encounters set in [Map Settings][Battle Edit].
Option
Escape | Create a branch that activates the [Escape] command and defines the process to be followed in the event of escape. |
Defeat | Create a branch that defines what happens if the party is wiped out but the game is not over and the party loses the battle. |