Battle

 

【Status increase/decrease of enemy characters】 Change the status of the enemy character.

 

Enemy Character Specify the target enemy character. Select from [Enemy] and enemy characters participating in the battle.

 

HP Change the HP of the enemy character.

Operation Specify whether to [Increase] or [Decrease] the HP.

Allow combat disablementIf [Reduce] is selected, specifies whether combat disablement is allowed. If checked, the fight will stop at 0 HP; if unchecked, the fight will stop at 1 HP.

Operand

ConstantIf a constant is selected, enter a value.
VariableIf a variable is selected, select the variable.

 

MP Changes the MP of the enemy character.

Operation Specifies whether to [Increase] or [Decrease] MP.

Operand

ConstantIf a constant is selected, enter a value.
VariableIf a variable is selected, select the variable.

 

TP Changes the TP of the enemy character.

Operation Specifies whether to [Increase] or [Decrease] TP.

Operand

ConstantIf a constant is selected, enter a value.
VariableIf a variable is selected, select the variable.

 

【Changing the state of enemy characters】

Change the state of the enemy character.

 

Enemy Character Specify the target enemy character. Enemy Character] and [Enemy Character].

 

Operation Specifies whether to [Load] or [Release] state.

 

State Select a state.

 

【Appearance of enemy characters】 Select from the enemy characters who will participate in the battle.

 

【Enemy character transformation】 Transforms enemy characters; HP and MP are not changed.

 

Enemy Character Specify the enemy character to be transformed. Select from the enemy characters participating in the battle.

 

Transformation Specify which character to transform into. Select from the list of enemy characters.

 

【Display of battle animation】

Displays the specified animation on the battle screen.

 

Enemy Character Selects from [Enemy] and enemy characters participating in the battle.

 

Animation Select from the effects registered in Battle Effects.

 

【Enforcement of combat actions】

Forces the specified action.

 

Enemy If you select an enemy, choose from the enemy characters who will participate in the battle.

 

Actor If you select an actor, select from the list of actors.

 

Battle Action Specify the action to be forced.

SkillSelect the skill to be used as a combat action.
TargetSpecify the target of action when selection is required. Select from [Last Target], [Random], [Index 1] to [Index 8].

 

【Interruption of Battle】 Ends the battle.