System Setting

 

【Battle BGM changed】

Change the background music played during combat.

 

BGM Select the background music.

Select BGM

Select from already imported sound data.

Import

If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.

Play button Play background music for confirmation.

Stop button Stops the background music.

Volume Sets the volume. The input range is 0% to 100%.

Pitch Sets the high/low sound level. The input range is 50% to 150%.

Phase Sets the left/right balance. Input range is -100 to 100.

 

【Victory ME Change】

Change the ME that is played when a battle is won.

 

ME Select ME.

Select BGM

Select from already imported sound data.

Import

If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.

Play button Play ME for confirmation.

Stop button Stop ME.

Volume Sets the volume. The input range is 0% to 100%.

Pitch Sets the high/low sound level. The input range is 50% to 150%.

Phase Sets the left/right balance. Input range is -100 to 100.

 

【Defeat ME Change】

Change the ME that is played when a battle is lost.

 

ME Select ME.

Select BGM

Select from already imported sound data.

Import

If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.

Play button Play ME for confirmation.

Stop button Stop ME.

Volume Sets the volume. The input range is 0% to 100%.

Pitch Sets the high/low sound level. The input range is 50% to 150%.

Phase Sets the left/right balance. Input range is -100 to 100.

 

【Change of vehicle BGM】

 

Vehicle Select a vehicle.

BGM Select BGM.

Select BGM

Select from already imported sound data.

Import

If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.

Play button Play ME for confirmation.

Stop button Stop ME.

Volume Sets the volume. The input range is 0% to 100%.

Pitch Sets the high/low sound level. The input range is 50% to 150%.

Phase Sets the left/right balance. Input range is -100 to 100.

 

【Change of save prohibition】

Prohibit or allow saving of game data.

 

Operation

Select from [Allow] and [Prohibit].

 

【Change of menu prohibition】

Inhibit or allow menu screen recall.

 

Operation

Select from [Allow] and [Prohibit].

 

【Change of encumbrance prohibition】

Prohibit or allow random encounters.

 

Operation

Select from [Allow] and [Prohibit].

 

【Change of reordering prohibition】

Prohibit or allow reordering commands.

 

Operation

Select from [Allow] and [Prohibit].

 

【Change Window Color】

Changes the color tone of the window background.

Color Tone

Specifies the color tone.

Color coordination

RedSpecifies the R value of the RGB value, in the range of 0 to 255.
GreenSpecifies the G value of the RGB value, in the range of 0 to 255.
BlueSpecifies the B value of the RGB value, in the range of 0 to 255.

 

【Actor image change】

Change the actor's image.

Actor

Specify the target actor.

 

Face icon

Specify a face icon.

Image

Specify the image.

Image SelectionSelect from images already imported.
ImportImport new images.

 

Character who looks

Designates the walking character.

Character Materials

Specify a walking character from the data registered in the material management.

 

SV Combat Character

Designates the character for side-view combat.

Character Material

Specify SV combat characters from the data registered in the material management.

 

Picture

Specify the picture to be displayed in conversations, etc. This item is not required.

Image

Specify the image.

Select ImageSelect from images already imported.
ImportImport new images.

 

【Change of vehicle image】

Vehicle

Specify the vehicle to be changed. Select from the vehicles registered in [Character][Vehicle].

 

Character Material

Specify a vehicle from the data registered in the material management.