Click here for Update Procedure

 

Full Patch Notes

Changes

  • Changed the generation of projects during new installations from "All Sample Games" to "Basic Assets Only." to reduce import time when creating projects.
    • Depending on the specs of the computer, the project will be created in about half the time.
    • To play Unite Quest, please see the introduction flow supplement.

Fixes

  • Fixed an issue where tile assignments were not made to tile groups when importing DLC.
  • Fixed a bug where the easy-to-create treasure chest would close if the map changed after opening it.
  •  Fixed an issue where specifying money as the contents of the easy-to-create treasure chest would always use "G" as the currency unit.
  •  Fixed a bug where states applied to “During Movement” would be removed at the start of battle.
  • Fixed a bug where characters could move without waiting after "Event Touch".
  • Corrected an issue where status change values were not displayed in the equipment screen.
  • Fixed a bug where selecting a common event would change the display name in the "RPG Scene Map" tab.

Document Updates

  • Introduction Flow
    • Added "Test Play" to the procedures.
    • Added "How to Play UniteQuest" as supplementary information.